VR Expansion Plugin

Hello,
We’ve run into a snag on our project. We have upgraded from 4.24 to 4.25. In the patch notes for the latest, it says that the slide component was switched to using absolutes to avoid confusion. Unfortunately, it has more or less destroyed the setup for the slides and bolts on our guns. Many of them are completely reversed now with no obvious way to return them to the way they were. Also our method of locking the bolts has been compromised. The scripting with the weapons is more of my dev partner’s wheelhouse so I can refer to him if you need any more details on the issue, but from what he tells me, everything’s gone awry. Would love to know if there is a way to revert (can we remove the absolute from the code and recompile?) or if there’s a workaround for ? Thanks!