VR Expansion Plugin

Hello all,
after having the base character of the open world starter include the VRcharacter in the header, my VR character seems to work great and inherits the ability system. One issue I am trying to understand now, is that the enemy character, which is based off the same class as VRcharacter, has a reference to the character movement component in the animationBP which is returning none- the enemy character now also inherits the VRMovementComponent and I am not quite sure if I need to update the function in the animationBP or somewhere in the files. Thanks as always.
-omfg