VR Expansion Plugin

  1. Its the transform of the hand relative to the controller, either hard set it, or store it on begin play (your effector location essentially).

  2. Not sure what you mean, its either full hand without a controller or with, if you just want to read the curl values then you need to read the curl values and not use the full transform information, you can do whatever you want with the curl / splay values with animation blending.

Also what is the crash? It shouldn’t crash on rep unless you are trying to change the type live without all network clients having the same information.