VR Expansion Plugin

Dummy is in the project files somewhere, like I said, I turned everything off until it is complete enough to feature. I have to work in new feature dev between bug fixes and engine ports. 4.24 came out very quickly and has been a rough version to dev against so far.

The blueprint stabbing part of the mockup is on the swords though as is, currently the script is detecting the zone collisions and blueprints are handling the stabbing for fast iteration. I am doubtful that I would ever fully bake stabbing into the script itself as that would lower flexibility over it, it will likely end up being a balance between the two.