VR Expansion Plugin

I’m puzzled with the slot gripping…

How do we decide to slot to the “Closest Grip Slot In Range”?

  • In the demo, the HeroSword and the Slicer both have a slot (‘VRGripP1’)
  • The HeroSword slots, while the Slicer doesn’t…
  • I don’t see any function in either BP that takes care of

Only difference is that HeroSword has a skeletal mesh while slicer has a regular one…