I’m puzzled with the slot gripping…
How do we decide to slot to the “Closest Grip Slot In Range”?
- In the demo, the HeroSword and the Slicer both have a slot (‘VRGripP1’)
- The HeroSword slots, while the Slicer doesn’t…
- I don’t see any function in either BP that takes care of
Only difference is that HeroSword has a skeletal mesh while slicer has a regular one…