Finished up cleaning up the OpenVRInput module over the past two days to prep for Index release.
It now cleanly handles when someone is using the Official Valve plugin and doesn’t try to handle input anymore and just has the new component and gesture detection.
Also finished up the replication for it, with multiple replication modes and smoothing, the documentation on www.vreue4.com for it will be revised tomorrow with the new information.
In the GIF below the right hand is using replicated data (not local) and is updating at 5htz (5 times a second), the smoothing I added makes it a lot more fluid. I set the default 10htz but the value is fully customizable to whatever network load you are willing to allow.