We already spoke about …I provide AI controller base classes that support the offset VRCharacter class (The simple one isn’t offset so it doesn’t have ). However you are using a marketplace AI plugin that manually implements targeting instead of using the built in functions for it, and that marketplace assets suggestion for a “fix” is to place another pawn attached to your VRcamera and have the AI target than instead…
If you intend to keep using that AI plugin then you either need to fix that section of their BP nodes or you need to do as they suggest, I had someone else ask me about it a long time ago who also ran into that section.