Pushed a fix for seated mode to the repositories today.
I am going to start putting more of the minor updates in here since these long delays between larger change logs leave the users that are only in the forums out of the loop. I realize that a lot of my users are in the discord but I should really keep the ones that aren’t up to date as well.
Fixed some seated mode issues
Am now forcing attachment on the simulated client side as well just in case.
Also I am clearing some movement prediction data so that the server doesn't
wait for a few seconds for a valid timestamp move in an old out of date range.
Also I am network rounding the stored location for seated mode and the stored
yaw for seated mode. prevents an initial movement correction on leaving the
seat in some situations.
The timestamp change fixed a second or two delay on exiting where the server would wait for the wrong
time stamp from the client and then would give up and position correct them back. Now the client should be
able to leave and run away from the seat with no issues.