VR Expansion Plugin

, thanks a ton for building . It’s a great set of tools for getting started with VR. There is one little issue I am running into that others may have too:

If I make a blueprint that references a class from VR-Expansion-Plugin and then save the project, the next time I open the project and try to open that blueprint, the editor crashes.

happened because I have a vr character that has a child actor blueprint for the hand. Here’s a related problem on answers, but I’m not sure if they are using your plugin. But I’m getting the same type of error: Blueprint Crash (UE 4.14) - Blueprint - Epic Developer Community Forums

Turning the plugin off lets me open the blueprints without crash…but obviously that’s not a good solution :slight_smile: