VR Expansion Plugin

Thanks for the rapid reply. I have my object as a physics body (with all object responses besides PawnWalking set to block) and is simulating physics, and my drawer as blocking all physics bodies, though not simulating physics. I’ve tried a few things, including an ordinary, plain old mesh, but am now using the editor cube BP with a different static mesh selected in the details panel.

Also, I signed up your one of your mid-tier Patreon levels so I’m open to continuing on your Discord ( was my second or third question on forum, and I have two or three more questions to ask as well, including one immediate one related to an issue regarding destructible meshes, so felt it right to help support).