VR Expansion Plugin

?

Hey there, love the plugin. Trying to squeeze that 90 fps is a real pain tho. all the ticks used in the current setup make it extremely heavy. I tried to nativize the vr character blueprint but got error. any ideas?

Thanks again

UATHeler: Packaging (Windows (64-bit)): -\Unreal-\Plugins\VRExpansionPlugin\VRExpansionPlugin\Intermediate\Build\Win64\UE4\Inc\VRExpansionPlugin\VRBPDatatypes.generated.h(12): fatal error C1189: #error: “VRBPDatatypes.generated.h already included, missing ‘#pragma once’ in VRBPDatatypes.h”
UATHelper: Packaging (Windows (64-bit)): [6/19] Module.VRExpansionPlugin.gen.6_of_9.cpp
UATHelper: Packaging (Windows (64-bit)): [7/19] Module.VRExpansionPlugin.gen.4_of_9.cpp
UATHelper: Packaging (Windows (64-bit)): [8/19] Module.NativizedAssets.2_of_3.cpp
UATHelper: Packaging (Windows (64-bit)): -\Unreal\PILLAR-\VRExpansionPlugin\VRExpansionPlugin\Intermediate\Build\Win64\UE4\Inc\VRExpansionPlugin\VRBPDatatypes.generated.h(12): fatal error C1189: #error: “VRBPDatatypes.generated.h already included, missing ‘#pragma once’ in VRBPDatatypes.h”
UATHelper: Packaging (Windows (64-bit)): [9/19] Module.VRExpansionPlugin.gen.8_of_9.cpp
UATHelper: Packaging (Windows (64-bit)): [10/19] Module.VRExpansionPlugin.gen.9_of_9.cpp
UATHelper: Packaging (Windows (64-bit)): [11/19] Module.VRExpansionPlugin.gen.7_of_9.cpp
UATHelper: Packaging (Windows (64-bit)): [12/19] Module.VRExpansionPlugin.gen.2_of_9.cpp
UATHelper: Packaging (Windows (64-bit)): [13/19] Module.NativizedAssets.gen.1_of_2.cpp
UATHelper: Packaging (Windows (64-bit)): -\Unreal-\Plugins\VRExpansionPlugin\VRExpansionPlugin\Intermediate\Build\Win64\UE4\Inc\VRExpansionPlugin\VRBPDatatypes.generated.h(12): fatal error C1189: #error: “VRBPDatatypes.generated.h already included, missing ‘#pragma once’ in VRBPDatatypes.h”
UATHelper: Packaging (Windows (64-bit)): [14/19] Module.VRExpansionPlugin.gen.3_of_9.cpp
UATHelper: Packaging (Windows (64-bit)): [15/19] Module.VRExpansionPlugin.gen.1_of_9.cpp
UATHelper: Packaging (Windows (64-bit)): [16/19] Module.VRExpansionPlugin.cpp
UATHelper: Packaging (Windows (64-bit)): [17/19] Module.NativizedAssets.3_of_3.cpp
UATHelper: Packaging (Windows (64-bit)): [18/19] Module.NativizedAssets.1_of_3.cpp
UATHelper: Packaging (Windows (64-bit)): -\Unreal-\Plugins\VRExpansionPlugin\VRExpansionPlugin\Intermediate\Build\Win64\UE4\Inc\VRExpansionPlugin\VRBPDatatypes.generated.h(12): fatal error C1189: #error: “VRBPDatatypes.generated.h already included, missing ‘#pragma once’ in VRBPDatatypes.h”
UATHelper: Packaging (Windows (64-bit)): ERROR: UBT ERROR: Failed to produce item: –\Unreal-\Binaries\Win64*.pdb
UATHelper: Packaging (Windows (64-bit)): (see C:-–\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-
*-Win64-Development_2.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): Total build time: 232.79 seconds (Parallel executor: 0.00 seconds)
UATHelper: Packaging (Windows (64-bit)): Took 233.0981982s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: UnrealBuildTool failed. See log for more details. (C:\Users-–\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-PILLAR-Win64-Development_2.txt)
UATHelper: Packaging (Windows (64-bit)): (see C:\Users--\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error