VR Expansion Plugin

im completely confused on the process of bringing a gun into the game and dont understand the process. I cant follow any tutorials because your plugin is different.

is there anyway to just use to gun base you made and just change the mesh picture? im trying to have less problems, and I thought I could but no matter what I do the gun loses all its features once the mesh is changed which I think its strange because its not changing the code. for example with your gun base, if I click and pick up the weapon with left mouse and let go of left mouse, your gun stays, with my simple mesh change the gunbase you made loses all its features.

I spawned a GrippableSkeletalMeshActor and it to loses all its features, I can grip it but then when I let go of left mouse it doesnt stay in my hand like your base gun. it just drops to the floor and keeps on rolling and rolling and rolling. yet when I hit play it floats until I pick it up, and if dropped keeps rolling.

do you have any videos on how to properly bring in a gun into the VR world and keep its settings?