By default the VRCharacter is set to only collide with the Static channel, your level must not be on the static channel. You can move it to that, or enable additional collision channels in the pawns capsule collision settings.
By default the VRCharacter is set to only collide with the Static channel, your level must not be on the static channel. You can move it to that, or enable additional collision channels in the pawns capsule collision settings.