VR Expansion Plugin

[quote=“sphinix257, post:2648, topic:68709”]

Yeah, the point is that you set the mesh up correctly once and then just rotate the component to match whatever angle / position it needs to be in and it just works. IE: the button on both sides of the door you would just 180 it on the back side and you don’t need two meshes.

The axis is relative to its parent (if it has one).