VR Expansion Plugin

Pushed a new commit to the plugin



Took a pass over the capsule height replication, had to fix it for simulated clients Also wanted to clean it up and its use.

Moved the VRReplicateCapsuleHeight boolean to the character instead of the movement component as it makes more sense there.

Use SetCharacterHalfHeightVR() node to properly set capsule height for replication.

If you only need two states, crouch and standing, its better to still use the Crouch commands as they are more efficient