mordentral
(mordentral)
2326
You didn’t move over the VRTrace tracing channel, I use a seperate trace channel so I can deny things from even being hit when checking for grips.
You can change the channel in the BPs and set the actor to ignore it, or you can import the channel from the template.
Also you might have forgot to migrate the gameplay tags.
You can hit yourself btw because if I ignored the actor entirely it would also ignore attached components that you may want to grab.