VR Expansion Plugin

Pushed a new commit to the plugin


Whoops, was using wrong logic for the new snap turn introduced in the last patch.

Fixed and added a new option to SetActorRotationVR while I was at it.

Also removing a capsule offset override that was preventing clean projects from
getting the 2.15 UU offset for the capsule to correct for the movement components
hovering.

I am compiling the pre-compiled binaries now and will update them when complete.

Edit New binaries uploaded