GregFTW
(GregFTW)
March 30, 2018, 10:58am
2255
Are you really sure you want to be able to be slowed by physics objects? It generates a stutter when walking into them that induces near instant motion sickness even in tolerant players.
I can set up a toggle for you to revert to default behavior…but you will have to be very careful with how you use it.
The current behavior is a normally unattainable “fix” for the slowdown / stutter when walking into them…well, outside of a separate collision component that is.
Edit I did go ahead and add a toggle boolean though: bAllowSimulatingCollision in the root component / VRRootReference controls the behavior.
I’ve been adding more options to things like as the plugin grows to make it more generic. Really early on I made some “best choice” decisions for people that were hard coded in, was one of the, if not THE last one that I hadn’t made optional yet.
Yes, i assumed that was a “fix” to bigger problem, you are probably 100% right about that and most of my players will suffer but for those immune to neusia players like me any stuttering is completely fine for longer periods of time, and thats why i would like to test it
best customer support, thank you very much!