VR Expansion Plugin

, do you have any thoughts about what to do if a physics heavy, VR experience needs to take place on a moving platform? I’m still trying to figure some options out, but it didn’t really dawn on me what that might actually mean till I got deeper into my project. Of course something like a high-speed train sequence or a space ship could probably fake it by looping its background around the play area, but I’m trying to do more of a cable car sequence with a fairly expansive view.
I swear I’ve seen some VR train games like Derail Valley that had a physics sim on a vehicle that moved through the world. I’m just trying to figure out if I’m asking too much for a current gen system and I need to think about my experience differently.

Thanks for any insight you might have.