VR Expansion Plugin

Aah thanks man. So nothing can do but to wait. Or is there any known “hack” to bypass the crash besides somehow disabling the garbage collection temporally?

Alternatively, is there a way to convert the newest progress of the plugin to Unreal Engine v4.16, that seems to be the best working version of the Unreal so far? I tried to change the Unreal Engine version to 4.16, but it cannot compile the Plugins anymore. I saw, that v4.16 branch is many months behind the current branches so it might missing some stuff.

Thanks a lot for the plugin.