VR Expansion Plugin

Yep, I thought there was a specific reason why the base character was inherited, but is not a gigantic issue if I’m going to setup the character using Event Begin play to do all the attach and other stuff.
Yeah, the Z value sounds strange, but currently is the only proper solution I found ( using Mitch VR Template ) in order to have the Samsung Odyssey height properly set…I haven’t tested with the VR default template, so that could be an issue with the template itself…don’t know for sure.
I think that the major issue for me will be to switch between version of the engine…because if I do the setup I have in mind on 4.18.3 and then I have to switch to 4.19, if I migrate the Character BP and install the plugin to a 4.19 scene, you think it will work or not? I had so many compatibility issue with the plugin that is a miracle that I Was able to build a 4.18 version a while ago :smiley: