VR Expansion Plugin

I actually already had rotation quantization set to short. It’s possible is just a frame rate issue, but it does seem a bit choppier than the standard mouse movement. That being said, mouse movement is also pretty choppy.

Here is a video of me comparing the smooth turn to the mouse input (which is simply setting world rot on the camera): https://youtu.be/nnYizTsCfls

The “choppiness” I’m referring to is the apparent duplication of objects during turning. It is very noticeable in VR. I don’t notice nearly as much during lateral movement, though it is still present.

It’s very possible that is outside of the scope of the plugin, but I do not recall observing while driving the car in the template project. leads me to suspect it has something to do with the VR Camera or something… but I really have no idea.

EDIT: just tried Epic’s FPS template, it gets more or less the same effect when motion blur is disabled. Unfortunate