VR Expansion Plugin

For snap turning hook node up to a button or however you want to trigger it: MovementActionSnapTurn

If you are doing single player only then you don’t even need to worry about that as it is for multiplayer syncing and can just use: AddActorWorldRotationVR

Both methods account for the HMD location and pivot the rotation around it.

Edit also doesn’t look like you realized it yet, but you can grip the front of the gun with your second hand as well.

Also snap turning isn’t in the template because I am showing off so much that I am out of buttons and haven’t put in a menu or radial menu yet.