VR Expansion Plugin

Then you’ll have to manually implement the gripping system

GripMotionControllerComponent

The nodes will be slightly different in 4.15 than their current versions but it should be close. The template is a reference for them but generally GripObject/GripObjectByInterface and DropObject/DropObjectByInterface are what you would want to use.

For two handed, AddSecondaryAttachment to an already held object.