Awesome, thanks for the feedback. I think it’ll be just fine now with the update and your advice. I’ll give it a look in a bit when I get home from work.
My wall of text was a bit confusing, but I had use and grab on the same button, but drop on another, because like you said, it would cause conflict / keep you from dropping altogether.
That’s why it was confusing me, as with the primary grip in gunbase, use and grip are both on trigger, so I figured I could do the same for secondary.
I did edit the gameplay tags in the actual gunbase event graph and was still having the issue.
Anway, thank you again for all the help.
EDIT:
Your update fixed the issue! No more twitching when secondary trigger is set to use. Thanks again!