Okay, I have been looking at the gun and the sockets and such. Is there a way to make much simpler? I really am thinking nothing more than a picked up object orients itself into your hand a specific way. Or that it removes the VR hand and becomes your hand in the right position. I can see how to add sockets to Actors, but I cannot see where to set that socket to the VR Hand controller. Any chance you could share a small blueprint example of a very basic setup?