VR Expansion Plugin

Great plugin!
Currently looking into the template and just got a question. The VRLever component settings only allows rotation in X OR Y axis. Is there a way to allow rotation in both X and Y (like a control stick in a cockpit)?
I tried to work around by using the engine default physics constrain however I can’t seem to fix the constrain to the parent when the parent (a vehicle) starts to move in the world.
Thanks.