Dunno…I just set up the exact same object as you, a GrippableStaticMeshActor with the same gameplay tags and placed in the level and have the correct result. Also every other object in the template is setup the same.
https://i.imgur.com/Oxw2vGM.png
Dunno…I just set up the exact same object as you, a GrippableStaticMeshActor with the same gameplay tags and placed in the level and have the correct result. Also every other object in the template is setup the same.
https://i.imgur.com/Oxw2vGM.png