VR Expansion Plugin

Hey ,

I’m noticing that the multiplayer menu you made for the example map only connects through steam when the game is packaged for “shipping”, and the LAN buttons only seem to enable connections after I modify the settings in my DefaultEngine.ini to swap the subsystem to null rather than steam. So right now I’m using two DefaultEngine.ini files and I just swap in the appropriate one for packaging and testing with steam, and the other one I use with subsystem null for day to day MP testing without having to package.

The workflow I’ve got going is working for me for now, but thought I’d check if i’m missing something. Is there is a LAN mode within the steam subsystem that can be used to test MP stuff without packaging first? Or is there a way to keep the steam subsystem enabled, and use subsystem null for LAN testing without packaging?

Also, thanks a ton for implementing passenger mode in the Vehicle. Great stuff.