VR Expansion Plugin

With a rifle the AIMING is OK, no jitter. But with SNIPER that aim far, it’s complicate be precisse. My idea is stop movement character, and with the Second Hand Trigger, Slow down the aiming as a “bipod” as you told, but in The air, you know?

Move with controller 2 units, can represent 50 centimeters on far. If you move 2 units on main controller and 2 units in secondary controller, affect in 1 meter on far.

Games like Onward, the sniper rifle is completly Useless, in the Real World, you grab the object with the two hands, and how is the same object, the two hands create more stabilization. But in VR the two hands are independets and multiply the pulse by two. With rifle holder for controller delete problem, but not all the people have a 3D printer. And is a “physically cheat”, i wish like to give to all the players the same oportunities.