VR Expansion Plugin

Thanks. I’m using custom grip but I wanted to check if is the right way to do it.
I use a duplicate of the pickup cube from your template and when my pickuped object is overlapping a specific object I change what the overridden functions FreeGripType and GripLateUpdateSettings returns. I return “Custom Grip” and “Late Update Always Off” and that will let me control the object how I want to but I have to let go of the object and pick it up again to make the changes take effect. Can I call some update grip function or how should I update the Grip Type and GripLateSettings on the fly?