Hi , thanks for you Reply.
I put de steam_appid.txt with only 480 inside. But when i launch the Shipping versión of your VRExpPluginExample, steam Overlay not appear in VR, well, open, but VR Overlay not show i’m in Spacewars…
only ocurs in VR, in preview, new window and standalone works perfectly. Find, Join, Create, Overlay… But in VR nothing works… In Shipping too…
I only open your project, build in x64 in shipping method. Put steam_appid.txt in root folder. pic to ilustrate:
I can’t understand why Unreal not solved , is impossible develop a multiplayer game in the proper way if you wait 15 minutes to package a game every time that you want to test something.
I’m suppose why the Engine can’t manage two subsystem in same time, and when it manage VR Subsystem Steam, can’t run the Online Subsystem Steam.
But now at least i want to run the game in Package Shipping. But i don’t sure if works, i’m supposed yes. You have the Host, Join and find in the VRExpansionExample but i can’t handle it works.
Where is the log in the package shipping?
Regards!