VR Expansion Plugin

I’m modifying the Vive_PawnCharacter from the template, and I’d like to have my gripping actions be based on the motionController Grip input instead of trigger. I’ve replaced the Triggers R Trigger L with grip, which mostly works, except with the gunbase. I’d like the gun to be dropped when grip button is released (instead of the grip toggling) and keep the trigger on controller as the gun trigger, but i can’t figure out where is handled. Thanks! It’s a pretty awesome plugin. great work