Hey . So if you have time for a couple of tips heres where i’m at. Successful on getting the plugin loaded and Ive created a VRCharacter so I know where the class is. As of now I just opened the VR project template from unreal and I can drop the actor into the scene but Im a little unsure of the next steps? I have tried to replicate the simple move code you have on the wiki and i cannot attach the VRRoot to VRForward Vector, (it sets it to VRBase). Do i need to change the input bindings? Is working inside of the VR Project a bad idea with the unreal presets? Anyway any advice on how to get it actually running would be greatly appreciated. However I do understand that type of work takes away from development and is the most annoying thing ever for programmers.
All i can offer is that as soon as i get up and running I promise to create a video running through how to set up for n00bs like myself. Thanks if you have the time!
-earl-
I thought you downloaded the template? The template has examples of pretty much everything already including fully fleshed out characters with controls and different locomotions inplemented.