VR Expansion Plugin

In the template scene, climbing the cubes is very steady and stable, because the hands could reach deep inside the cube and still grab hold of it.

But when i imported my own objects to climb, i am only able to grab hold of the outer surface skin, a very thin peripheral area of the object. If my hands reach deeper into the object, it is not able to grab hold of it and i will fall down from my climb.

How to make any object “deeply grabable” just like the climbing cubes in template scene?