VR executable not working on other PC

Hi guys,

I have a problem with transferring an executable on another PC.
I made a project in VR on an MSI laptop (INVIDIA Geforce 980M) with an Oculus Rift and packaged it.
After the export, everything worked really good and I tried to transfer on another PC, a ROG computer with an INVIDIA Geforce 2070 Super, 12GB RAM, and Intel core i7.
When I import the all the file and executable on the new PC… the game started… but all I can saw on my Oculus Rift S is a giant text in front of me that says VR with a transparent material in front of the visual with the text… and all the movement with the VR were inverted.

How can I repair it?

Does your other PC run other VR applications properly? Like the Oculus Home for example? That one is made with Unreal, so any other Unreal application should also run without problems if that one works fine.

If not, there could be a problem with your VR installation on the target computer or with some of the Unreal Engine pre-requisites.