What I’m trying to do is have an actor spawn and attach to my hand when I hover over the box collision, then when I simply grab the actor I grab it and can drop it. I’m experiencing a very strange bug where throwing the object glitches out.
What’s really strange is that I have a spheretrace that gets the location of the actor on event tick. Which is shown as a red-outlined sphere.
This video demonstrates what exactly is happening. My left hand is fine but my right is not. Thank you in advance!
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