VR + DLSS / FSR performance

I tested DLSS2 and FSR2 on 4.27 VR project and it degrades performance (adds about 2-3ms to render time depending on resolution). Also found similar results from other person in some prehistoric topic here.

So I wonder if anyone actually using this tech and can confirm some improvements?

DLSS has not worked well for me but FSR (V1, I believe V2 didn’t work for us) did increase the performance about 1ms even at the highest setting. I do agree that I feel like both of them are not performing as well as they should though.