VR not working when using “dedicated server” option. Both in preview mode and when the project is compiled.
Tested on both Oculus and Vive - the helmet just shows loading screen forever.
Meanwhile viewport on PC shows the picture fine (and even Oculus tracking works - when you move/rotate helmet - the viewport moves as well), but the helmet stills shows loading.
Updating to 4.19 doesn’t solve this problem.
Any ideas how to solve this?