VR Controllers work in Editor, but not in builded executable version

Hi,

I’m building a project for VR experiences in UE 5.6 and I have an issue when program is build and executed : VR mapped commands do not work. I doubled them on keyboard as an escape solution and that works, but final target is using VR controllers.

Oddly inside Editor VR controller commands work as expected.

Anyone have an idea about what and where to look for ?

P.S.: I migrated a template project from version 5.3 to 5.6 to make this new project, so I had to install new MS SDK stuff in order to build

Thanks in advance

and good devs to everyone