Hey , i have been trying to get traditional locomotion to work with room scale. The problem i have had is that collision can only happen in the center of the play space which is obviously not going to work. What i want is for the collision capsule to move with the player as they walk around their space.
I have failed to find a solution and i am wondering if you have any solutions?
Currently i am just using capsule casts and teleporting the player tiny distances to fake traditional locomotion. This way works but doesn’t allow for actual physical collision, and you cant slide along walls.
Thanks