VR Content Examples

Hey , I’m noticing that in editor the trace teleport works as expected, but if you build out a package (currently only tried win64 so far) the trace teleport breaks. After building with the VR_World_Interaction level as the start level, you’re able to click the thumb button down and see the parabola trace go out but the teleport zone doesn’t light up with the blue grid lines and you can’t teleport. Doing some digging to see now if I can find anything. Thanks!
-p

update - So it looks like if you begin the level with the ‘visualize’ bool set to true on the TeleportArea asset, you’ll be able to use the teleport area as expected. Otherwise it will never become visible or usable to you after packaging up the game.