I have a scene in an airport using the VR template to teleport navigate around. This system works perfectly in other scenes, but for some reason there is no arc in this level. I’ve done everything I can think of; new navmesh bound, setting game mode to “none” and re-importing the player pawn with the default template one, and setting the autopossess player is set to “0”. I think that’s everything I need to do?
The floor goes green as expected, and as I said; this works perfectly in the other levels, it’s just this one. Everything about the scene works perfectly, I just dont get an arc when trying to teleport, I still get the lil arrow icon, and I can still see the hands, but its like I’ve been blocked in or something, the arc won’t register the floor as a place to teleport it seems.
Have you checked the collissions of the meshes around you? Maybe you are stuck in one of their collission. Use in Editor Alt+c to show your collissions.
Hi, i just checked that, i moved the pawn around but still the same problem. TBH there arnt many collisions in the scene, the nav mesh box itself seems to have a collision, the floor im using and a few objects nowhere near me.
The rasengan hand huh?..I also have that problem actually,I can teleport just fine everywhere,but if I get to that specific place I can no longer teleport and I have like a ball in my hand,I’ll look in that project,I’ll tell you if I find something of help
I fixed it for my project by placing NavMeshModifiers accurately,make sure you’re not standing inside the NavmeshModifier and also make sure that NavMeshBoundsVolume has correct size and both of them goes a little bit lower than the floor.if that won’t help eather maybe you can upload it somewhere where I can have a look if it’s not for a private company or something
I managed to fix this thanks to your help. Basically your comments made me realise its a collision problem, and I placed in an environment sphere, I wasnt aware it imported with collisions. I removed the collisions and it fix the issue I was having!!
I managed to fix this thanks to your help. Basically your comments made me realise its a collision problem, and I placed in an environment sphere, I wasnt aware it imported with collisions. I removed the collisions and it fix the issue I was having!!
It turned out to be a collision in an environment sphere, wasnt aware it had collisions and couldnt see them with alt+c - feel like a moron lol - thx for the help though