VR Camera Scaling

I’ve got a level that I have set landscape to max size. and I wanted the level to be huge. So I made all my meshes and character to 0.5. how do I get the camera to show as if it is 1 to 1 and not 0.5 to 1. Because at the moment in VR everything looks small and I want to change the camera to render if it was real size.

You can use the world to meter values in the World Properties. It’s under the VR section of the World properties. By default it’s 100. You can put it to 200 or 50 so objects will feel smaller/bigger.