Im working on an static installation where the seated passive observer is taken trough a ride. The observer is seated and without controller input. just sitting and looking around. I am trying to find out how I make a setup that allows the head and upper torso to move within limits with the observers camera. Imagine the character is strapped into a seat inside a fast rocket car. your head and torso can move to look closer at the instruments but only a bit. Then ill trigger some different animations along the experience.
I have a simple pawn setup working but even if i parent the camera to the head socket nothing is happening when i move around.
I could use some help to get working in the right direction. What am i missing?
- Im using a skeleton rig from Mixamo.