Can’t figure out how to attach an object that you’re holding to the player body, preferably in a fixed position. Flashlight to chest for example.
If you have a component on your Pawn (which usually has your camera on it) that is positioned below the camera in the blueprint heirachy, then you can use the AttachToComponent for a light (or flashlight blueprint).
You could even attach it to the camera so that if the player lowers their head, the light will also lower with it. Just imagine the camera in your game is the player head when running VR.