Hi, i’ve recently taken on the task of making a game that will be played with a pair of players with one in VR and one not in VR. I am using steam advanced sessions for the multiplayer and it works pretty well. The only problem is that the game only spawns whatever the server is using. If the server is the non-VR player, then the VR player will get a third person character. If the VR player is the server, then the non-VR player get a VRPawn and crashes. I have tried for more than a week every possible way of going at this, but no luck. I even made it so that the server always got third person and the client a VRpawn just to see if that would work, but no luck, everyone gets whatever the server gets. I am starting to lose hope, hopefully someone know a way to fix this.
(The project is in blueprints btw)