Can someone point me in the right direction for allowing both VR controls and standard First Person controls for the same game? Ideally I’d like the user to click on menu buttons that indicate whether they want to play in VR or standard first person. Currently I have two versions of the same game, one using the Unreal VR template and one using First Person Template and I would much rather have one packaged game than two. I assume this can be down with multiple input.ini files and some blueprints?
Thanks guys!