sorry for this newbie question. Perhaps it is allready answered and I didn´t find it. If I didn´t search deep enough: patience…
So in short:
I need Output in VR (Vive i.e.) for the player and at the same time a fullscreen Monitor Output on a Screen (HD i.e.), sort of what the player sees.
- Is this possible?
- How can I achieve it in the best way?
- What performance issues will there be?
Or is it better to use a second Workstation for Outputting the Fullscreen Content, which does some boygrouping (anybody vvvv?..), means getting some network Input from the VR Station about the GameState and performs a independent fullscreen rendering?
Many thanx for your help