[VP] How can i make color adjustment to a media source inside UE5.1

Been trying virtual production with green screen recently and things are going well until i tried to do some color adjustment to my foreground media footage ( captured on a Blackmagic camera and stream to composure media plate element inside UE 5.1 )
The only place i found where i can do some color adjustment is inside the detail panel of my composure layer , after choosing the way to output ( in my case, it’s the ‘Compositing Media Capture Output’) then i can finally do some color adjustment with the Color Conversion .


Problem with this method is that when it applied the color adjustment , its applied to all the layer under my comp ( the cg layer and the media plate ) . I’m wondering if there’s a way i can do color adjustment to my media plate or to my camera captured video alone before the whole composure layer is ready for output .
The reason i’m not capturing my cg and media plate seperately then compose them inside a third party like AE it’s because wouldn’t that just lose the purpose of virtual production workflow which you are supposed to see you final result instantely and save effort in post production.
Also i found that if i output my composure layer through the ‘Compositing Media Capture Output’ pipeline, it always come with this color change , the color of the final output result it’s different from the one i saw in my viewport . No idea what’s causing this .

( above is the preview of the output , below is the comp viewport)

这个问题的话虚幻引擎自带一个“Composure”插件,提供了类似”PS“图层的功能,可以分别后期。
具体看一下这个教程:

你好!谢谢你的回复。
我把这个教程拉了拉,跟我目前的工作方式也很类似,也是使用composure功能来达到虚实的实时合成。我看了下他对颜色矫正主要是在合成材质的蓝图中加入节点调色,可能跟我原本预想的UE中是否有模块可以直接对画面调色不太一样,不过我之后会试试的!谢谢!